Currently a Founding Member of Technical Staff at Warp Sciences working on robotics for science.
Previously a Research Scientist at Meta (Gen AI → MSL) working on video generation, video editing models, and model auto-evaluation. Previously a Senior Research Scientist in the Deep Imagination Research (DIR) group at NVIDIA (now Cosmos Lab). Part of the lab since its inception, when it began with just 3 members.
PhD from the University of Illinois at Urbana-Champaign, advised by Prof. Svetlana Lazebnik. MS in CS from UIUC; B.Tech in CSE from IIT Kharagpur.
Prior to robotics, I worked on methods for generating images and videos as well as their evaluation with vision-language models. I also dabbled in neural rendering and neural network efficiency, as well as probing their unexpected properties. My work on facial animation received the Best in Show award at the 2021 SIGGRAPH Real-time Live!, a showcase of cutting-edge, real-time technology demos.
Hosted on GitHub. Edit requests, additions, and corrections are welcome.